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Particle Chimes

An ambient synthesizer for iPad and iPhone. A resonator you can pluck, bow, or scrape, with a granular effect engine that creates a cloud of sound, and dozens of visualizations that respond to whatever you're playing.

Particle Chimes runs two ways:

  • Standalone, as its own app.
  • As an AUv3 instrument inside a host like AUM or Logic Pro, alongside your other tracks.

The app has two surfaces. Play is the fast way in: a handful of knobs, a sound browser, and a big visual. Studio is the same instrument with every control exposed, laid out across each section of the synth, resonator, particles, delay, and reverb.

Particle Chimes in Play on iPad.

  • Your first sound


    From opening the app to playing something in about two minutes.

    Get started →

  • Play and Studio


    What the two surfaces show, and how to move between them.

    Read the interface guide →

  • The performance ribbon


    The touch strip at the bottom of the screen: NOTES, FREE, TEXTURE, FIXED.

    Learn the ribbon →

  • Inside a host


    Loading Particle Chimes as an AUv3 instrument, and what's automatable.

    AUv3 hosting →

Guide works through the instrument: the Play and Studio layout, the performance ribbon and its four modes, the AUTO player, microtonal tuning, presets and favorites. Reference is for looking things up: every visualizer skin and what happens when you touch it, the full SETTINGS sheet, and the AUv3 parameter list for automating Particle Chimes from a host. The appendix has troubleshooting and the instrument's lineage.

This manual describes the current build of Particle Chimes. It doesn't cover tvOS.