Signal flow¶
Audio passes through these stages in order:
- Input. Mono or stereo in. A mono input is copied to both channels. The output is always stereo.
- Input gate. Not on the panel. It is off by default, and two factory presets switch it on. See Parameters.
- DRIVE with the OD or FUZZ voice. See DRIVE, OD and FUZZ.
- Dry tap. The dry signal for MIX is taken here, after the gate and DRIVE.
- Mode. TREM, REPEAT or LOOPS processes the signal. Switching mode crossfades over about 30 ms. REPEAT and LOOPS keep recording the input while another mode is active.
- WEAR. Tape motion, saturation, head EQ, crush, then noise and dropouts. WEAR only touches the processed signal. See WEAR.
- LEVEL scales the processed signal by -12 to +12 dB.
- MIX blends the dry tap with the processed signal. The blend is linear, not equal power:
out = (1 - MIX) × dry + MIX × processed.
Consequences worth knowing:
- DRIVE is heard at any MIX setting. MIX fully down gives you the gated, driven input and nothing else. It is not a host bypass.
- LEVEL only changes the processed side. It does not change the dry level.
- CHAOS does not appear in the chain as a stage. It reaches into TREM, REPEAT and LOOPS and changes how each behaves. WEAR does not respond to the CHAOS knob.
Latency, tail and channels¶
- Bent Spool reports 0 latency to the host. DRIVE does add 14 samples of internal delay while it is above 0, which Bent Spool does not report.
- The tail is infinite. The host keeps processing after the input stops, so frozen LOOPS audio and generated noise are never cut off.
- Channel layouts are mono in to stereo out, and stereo in to stereo out. There is no MIDI input or output.